Tom Selleck
Arcane
- Joined
- May 6, 2013
- Messages
- 1,207
http://www.siliconera.com/2013/06/07/atlus-to-publish-horror-game-daylight-on-pc-and-ps4/
I think the idea of procedurally-generated levels inUE4 a horror game is conceptually interesting, at least in terms of replay value (I also read the idea that it's a no weapons scenario, which could also be neat), but then the real horror started:
Either way, I'm guessing Chodebot probably watched "Suckerpunch", dressed up like them short-skirted whoovers for Halloween, posed with her hand down her throat for IGN, and after waking from a rohypnol fever dream thought of a good horror film.
I used the Google image search device to find an amusing picture to post here to prove some point (like hey, here is some sex worker that now "makes" video games), and man, for a "writer" and I guess now, mo-cap "actress" and "voice actor," she sure is semi-nude a lot, so I got sidetracked and then masturbated to this for a few hours:
and then:
This is exactly what I think when I play "scary" games: "I sure I hope I can turn this video viral." It will just be "lol clik here 2 c cray cray reactions 2 the red wedding lol" but with ghosts and asylums and tit models.
Slated for release on PC and PS4 as a downloadable game in 2014, Daylight takes place in procedurally-generated stages, so levels are always different when you replay them.
I think the idea of procedurally-generated levels in
I was also worried the protagonist of a "horror" game wouldn't have amnesia, but thankfully, we're in business. Also worried a "horror" game wouldn't take place is an asylum, but that's covered as well. Also, I'll say that like, maybe you are also one of the ghosts at the end. Or like, the asylum was all a dream in an asylum. Or the dream was the asylum and the ghosts were suppressed memories of old touchy uncles.The game is written by Jessica Chobot, who also provides the voice of the game’s protagonist.
Either way, I'm guessing Chodebot probably watched "Suckerpunch", dressed up like them short-skirted whoovers for Halloween, posed with her hand down her throat for IGN, and after waking from a rohypnol fever dream thought of a good horror film.
I used the Google image search device to find an amusing picture to post here to prove some point (like hey, here is some sex worker that now "makes" video games), and man, for a "writer" and I guess now, mo-cap "actress" and "voice actor," she sure is semi-nude a lot, so I got sidetracked and then masturbated to this for a few hours:
and then:
Daylight will allow you to share gameplay online using the console’s Sharing feature. It will also use the PlayStation Eye camera to take pictures of the player the exact moment a scare happens.
This is exactly what I think when I play "scary" games: "I sure I hope I can turn this video viral." It will just be "lol clik here 2 c cray cray reactions 2 the red wedding lol" but with ghosts and asylums and tit models.